About the company
The company is a games publisher that licenses free-to-play mobile and browser games from international studios and brings them to players in Russia and the CIS. It already has a live portfolio, partnerships with major regional platforms, a release and operations team, and a steady flow of new titles to evaluate.
The company is looking for a Head of Publishing who will own publishing decisions and turn that flow of games into a profitable portfolio.
About the role
As Head of Publishing, you will decide which games the company takes on, build the economics behind every title, and make sure each game delivers a financial result. The role comes with real autonomy: leadership sets the goals, and you own the decisions and the plan to get there.
Responsibilities
- Review a steady flow of games across genres and make fast, well-reasoned go / test / no-go decisions
- Build a financial model and P&L for every title: investment, payback period, revenue forecast
- Negotiate licensing deals with developers and take them all the way to signature
- Oversee user acquisition through the company’s UA agency and partners, and make sure campaigns pay back
- Work with regional platforms and app stores on launches and commercial terms
- Set priorities for the release, operations and scouting teams; define processes and responsibilities
- Identify gaps in the team and plan the next hires
- Report regularly to the company’s leadership: current financial position and the plan for the next 1, 3 and 6 months
Requirements
- 3+ years in publishing of F2P mobile and/or browser games as a Publishing Producer, Producer, Product Lead, Publishing Manager or Head of Studio (management side), with ownership of results
- Hands-on experience building financial models and game P&Ls in Excel / Google Sheets, and the ability to explain and defend your assumptions
- Strong command of game metrics: retention, ARPU / ARPPU, LTV, ROAS, cohorts, payback
- Experience evaluating many games across different genres and making go / no-go decisions
- Track record of negotiating and closing deals with game developers
- Solid understanding of UA unit economics and experience working with UA teams or agencies
- Good knowledge of the Russian games market and what works for local players
- Experience managing people or cross-functional processes
- Working English for calls and correspondence with international partners
- Fluent Russian
- Based in Russia, or able to travel to Russia regularly
- Makes decisions quickly, takes ownership of them and comes to meetings with checked numbers
- Finds solutions when budgets are limited
Nice to have
- Experience with regional platforms and stores: RuStore, VK Play, VK Games, Yandex Games, OK Games
- Experience publishing licensed games from Asian developers
- Experience at a publisher with a large and diverse portfolio
- Startup or small-team experience, wearing multiple hats
- Plays games personally
Benefits
- Full ownership of publishing decisions without micromanagement
- Competitive fixed compensation plus a performance-based bonus
- Fully remote work
- A steady pipeline of new titles from international studios
- The opportunity to build the publishing function and team
- Fast decision-making: days, not months
Source: Alex Staff Agency job board (Workable (all companies)).
Report this job
Wrongly listed? Tell us why.